Import Games



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BREATH OF FIRE III WALKTHROUGH
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INTRODUCTION
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i kinda remodeled my faq for your convinence.


CHARACTERS

Ryu - the hero of the game.  Starting of as a dragon that will soon
encounter a journey at his hands.  You start playing him as a baby
dragon, that will soon turn to a young wanderer to a young warrior.  His
attacks are very good and most of his magic is heal based so he will be
a good addition to your party ( especially cause he will not leave it
from start to end).
Lei - a thief whose ability is to pick locks.  Attacks are not as good
as the others but you could take his speed as a good advantage.  And
better yet, he will learn the strongest lightning spell in level 38.
Nina - another descendant of the long line of Ninas since BOF1.  She is
the same as her counterparts, only difference is that her attacks are
slightly stronger this time around.  Her magic spells will be handy too!
Momo - a scientist trying to continue her fatherms work.  She has strong
attack points but it often misses because of her low evade rate.  As
soon as you get her, her will be the most needed character in the whole
game.  Her magic is not that bad because she is the only one who will
learn earth magic spells.  She is the only healer besides Ryu.
Pecoros - a pathetic little onion bulb .  Attacks are of low value and
his speed and defence are pathetic.  Its up to you if you want to keep
up with him.
Garland - a guardian of an ancient religion.  He is the strongest
attacker of all.  But sadly his hit rate becomes lower in the later
parts of the game.(this means he will often miss when he attacks)  His
speed will also be a disadvantage.
Teepo -  the shortest character you will play.  You will be able to play
him for just about the first 5 hours of the game.  His magic will be a
great asset for you.  Later in the game you will discover more of his
past.

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WALKTHROUGH
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Note: Before you read on, you must know that this walkthrough is not
complete, it will only teach you from the start to the end of the game.
Secrets and other stuff are incomplete and I suggest you find another
source for this.
	If any of you know what I donmt, feel free to revise this guide.
*Numbers that you see beside the title indicates that there is a ghost
here.
And they are not in order either.
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The Beginning
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	Play through the opening scene as the dragon puppy and torch every
miner you see.  You will end up in Lei and Teepoms house as a normal
kid.  Save your game and explore the forest, you will meet Babaderu.
Talk to him and leave the forest.  Go to the town just south of the
forest, a scene will commence.  Now you will have clothes and you can
experience the normal fighting scene routine.  Go south and Babaderu
will soon arrive.  Go back to his house and Lei will leave your party.
Babaderu will want you to slice fire wood just to see what you can do.
Next, go to the question mark area beside the forest( the question mark
in a conversation bubble).  Go through this area and you will now be
able to enter the mountain.  Enter the mountain and go to the house on
top.  You will meet a boss.  Then after that Lei will rejoin your
party.  Ascend the mountain some more until you reach the cave.  Enter
the cave and explore.  Go to the cavern with the water and press the
examine button.  You will jump in the water and ride down to the
bottom.  By some time you will meet the boss again, defeat him and
descend the mountain.
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The Mansion
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	Go back to the town and a scene will start.  Watch the scene and wait
till it ends.  Talk to the hooded guy and he will ask you if you would
enter the mansion.  Agree and it will turn to night.  Go to the mansion
and you will see a loose wall.  Press the examine button in this wall
and Lei will eventually make it fall down.  Enter and a puzzle awaits.
Your objective is to go through without being caught.  Sounds easy
enough.  The first guard will take bribe and the second and third one
will orient you some more.  You will have to walk pass the guy with the
lamp.  Simply hide behind the wall and wait till he turns his back.
Walk near him and when he turns around walk through him.  Donmt go up
the stairs, instead go to the tower with the bell.  Let Ryu hit the bell
with his sword.  The guard will walk away and you could pass further.
Battle the dog and the chicken then proceed to the mansion door. A scene
will occur and Lei will leave your party once more.  Walk in the house
until you will find Lei once more.  One tip: look left, every path you
need to go to is in your left.  Fight through until you battle the big
ghost.  Watch the scene and return to your house.
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Windia (1,2)
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	As you return, you will notice that your house has been burned down by
a couple of horses.  Battle the horses and wellV * I lost in this battle
I donmt know if winning will affect the story* Lose and you will wake up
in Babaderums house.  Now youmre alone.  Go to the nearby mountain to
the east and as you reach the top a scene will happen, the horses (
Bario and Santo as I read their names ) will take you to Windia, and now
you can transform to a dragon.  Transforming to a dragon requires you to
combine some gems called ghosts.  You will find yourself in the dungeon
and wellV will fight the horses for the second time around.  After that
Nina will join along.  Descend the castle dungeon to the catacombs.
There you will have a task to talk to all the tomb stones.  They will
ask you something and you must answer the right answer.  If not you will
fall and need to ascend to the main room and try again.  The answers are
the green options ( this thing worked in the Japanese version) then the
last tombstone will ask you more questions and the answers goes as
follows: top, top, top, bottom, middle, middle, middle.  After answering
the last stone, you will fall down and end up in the town.  Talk to the
kids playing near the fountain, they will want you to play hide and seek
with them.  They are hidden in the town, no one is in a house.  (1) Is
hidden in the upper level of town playing with an old man. (2) One is
found behind a tree.  (3) One is behind the immunity centre.  (4) One is
behind the house with a doghouse near it.  (5) The last kid is behind
the house in the lower left side of town.  After finding them you will
be able to get out of town.  In the junction with the windmill you will
be caught, again , by the two horses.  You will be taken to the coliseum
and then get out of that town.
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Momoms turf
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	After you get out of the town go to the mountain in the east.  Ascend
it and you will find yourself in Masonms house.  Go through the scene
and you will be trapped in a room.  The only chance to escape is through
the cart.  Examine the controls and watch the scene.  You will now have
the second ghost of the game.  Also look in the question mark area
directly at the bottom of where you end up.  Ghosts are frequently seen
in places like these.  Now, go to the pyramid-like structure.  Enter and
shoot the large gem you see inside.  While the clock is ticking, exit
through the back door and shoot the four gems using Nina. The water will
now go down.  Get the treasure and continue to go up the structure.  In
one room you will meet Momo, your third character.  Rest and save your
game.  In the next room you will see a floor with red and black tiles.
Talk to the instructions and start the sub-game. Your objective is to
make all the tiles black and exit the floor panel.  The door will open
and you will now have access to three treasures.  Go out of the room and
then go up.  You will be faced with four small cubes and a large one.
Talk to cube number 2 and 4 (the second one from left to right).  Now go
up some more until you reach the room with a large gem and a moving
floor tile.  Shoot the gem 5 times so that you can step in the right
path.  Go up some more until you reach the library.  Examine the back of
the silver desk and you will find a switch and youmre outta here!
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The walkinm talkinm onion, Pecoros (3)
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	First of all check out the area where the rocket crashed and you will
find yet another ghost.  Next go to the tea house, a scene will happen,
then leave.  Now go to the Plant ( as in the factory type of plant).  Go
and find the head cheese of this joint and talk to him.  Your next goal
is to go to the cave to the west.  Before going in, you might as well
check out the question mark area in the north, no ghosts here just a
strong sword that might come in handy.
Now go in the cave until you battle a weird looking boss, no technique
here but to heal time and time again, wait until his AP is all gone,
then beat him up.  A scene will follow then you will have Pecoros as a
party member.  Go back to the plant and rest in the inn.
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Garland (4)
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	After sleeping a scene will follow then you will be in the clutches of
Bario and Santo, again.  They will ask you who you want to be in your
party then let you compete in the tournament.  Go to the room beside the
macho-guys and talk to the bunny.  This is the first part of the
tourney: Ryu will fight three enemies simultaneously one-on-one.  Just
concentrate on the fighters themselves not the platform.  After you beat
the three, you are free to do anything then you must take battle again
with another set of goons in another ring.  This will take time but
Emitai, your enemy, is never too hard to beat.  The trick is to
concentrate on Emitai himself and not his goblin companions.  Beat him
and his goons will beat each other silly.  The next match is with
Garland, find your room and face him one-on-one.  If you can manage to
defeat him or not the story will still remain the same.  He will help
you escape and as you do get out, save, and then go to the bridge.  A
scene will follow as you will be faced by the three thieves.  Then
Garland will join you in your final battle with the two horses, this
time they combine as one in the shape of, well, Ultraman, a famous
Japanese guy who uses a ray to beat the heck out of giant monsters, only
this time itms a horse.  This will let you experience the major pain you
will feel in the later parts of the game.  Beat him and go through the
bridge.  Donmt forget to check out the house under the bridge and the
ice ghost beside it.
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Bait Training (5)
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	Before going back through, go back to Windia and enter the castle.
Watch some scenes and youmll get to control Nina.  Youmll need to talk
to the maid downstairs then find Honey, Momoms pet, in the castle.  He
is found in the brewery where there are lots of barrels.  Just walk
round the edges of the walls, he is found here:
	----------------------------------------------------
	|                                       |   stairs |
  	|---------------------------------------|          |
	|                                       |          |
	|                                       |          |
	|                   Honey               |          |
	|                 --------------        |          |
	|                 |            |        |          |
	|                 |            |        |          |
	|                 |            |        |          |
	|                 |            |        |          |
	|       guard     |            |        |          |
	|          drunk  |            |        |          |
	|            dog  |            |       ramp        |
	|   stairs        |            |rat    ramp        |

	After you talk to him, go to Ninams momms room.  Talk to her mom then
go to the balcony.  Watch the scene, now you could enter the bridge.
Go to the question mark areas before anything else and search for
ghosts.  Now head to the town of Lapalla( could be pronounced as
Rapalla, Laparra, or Raparra, who cares how its spelled just get in)talk
to the guy below the inn with the orange hair in the upper right table.
Now go to the port then talk to the guy in glasses, hemll ask you to
train him to fight the guy who is pestering his girlfriend.  Hemll give
you 1000 Zenis to buy him some armour.  If you come back without armour
hemll pay you some more but this is the last draw.  Buy him some and
equip it to him.  You must train him until he can fight the guy by
himself.  The training process is long but easy, the more you attack the
higher defence he will get, the more you block the higher his attack
will be.  Just do it like this, the first 7 times you fight watch for
twenty rounds.  When his attack really hurts, block.  The next 8 fights,
block but when Baitms turns are almost gone attack him.  Then for about
15 fights attack him.  After this hemll be a lean, mean, fighting
machine.  Let him kill the bully, do not interfere. When he defeats him,
Bait will return all the armour you bought for him.  Then talk to the
guy down the inn again and you could go to the blocked path to your
left.
* Search the lower level of the house west of the map( should be marked
with a l?n.  There will be a plight of stairs where you should go down.
Down there you will find a ghost.
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Fairy Tear (6)
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	You canmt go in the volcano just yet.  First take the path to the left
of the shipyard.  Youmll come to a place with lots of barrels.  Go in
and get the three treasure boxes which contain lflame ghostsn.  They are
not the gene types of ghosts but instead Momoms weapon.  There will be a
room with a control panel and a place to put in the lflame ghostsn.  Put
one of the ghosts then flip the switch.  There will be a wavy line going
up and down in a graph, and on its sides there are bars that light up
when the line touches it.  Time the movement of the line as it touches
the bars, when the bars light up, that is the time when you should flip
the switch again.  Actually the topmost bar is the only one youmll need

to light up.  If done correctly a light will start to come out when
wrong, you should try again until all your flame ghosts are all gone
(donmt worry if you run out of them there are plenty sold in the town).
Now when the light has emitted, divert the light so that it goes up to
the top floor by flicking the switches in the other rooms.  You will now
battle the Gazer, a very easy boss, nothing to worry about really.
After you defeat him go up and get the ghost, flip the switch and watch
the upcoming scene.  The fairy will give you a tear that will let you
enter those rings of flowers you see in the map.
Exit.
* As you may clearly see, a ghost will be lying around the floor with
the giant gem.
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Fairy Land
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	Go to Fairy Land by entering the ring of flowers in the map.  Get in
and go to the fairiesm house.  Watch the scene.  They will want you to
defeat a so-called monster.  Go to the docks then watch some more
scenes.  Fight Irca and watch some more in the fairiesm house.  Now go
back to the town and talk to the guy down the cafH(not really necessary
I think) and Bait, then you will get the pass to the volcano.
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HOW TO MAKE THE HOUSE
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	* On the first version of this walkthrough, some guys keep on e-mailing
me about this area. It is not yet possible to build your house.  You
should wait a while before you build your house, and here is how.
	Now that you are in here, let me teach you how to put up your own
house.  In this part of the game talk to the main fairy and shemll let
you choose some stuff.  Choose a worker then put that worker on the hoe
icon which means land.  Let them flatten some land for your house, then
choose a worker and let them work in the bow and arrow icon, which lets
you have some more workers.  After that you should start working on the
house icon which means to build your house.  Do this again and again
until you have your dream house.  When you have your own house, you
could choose if you want to make it a item shop or a weaponry or
something.
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The Volcano (7)
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	Before you enter the volcano, make your characters immune to fire and
confuse ailments so that they could walk freely in the volcano.  Enter
the volcano until you see the lava pit.  Before you proceed get the
ghost youmll see first.  Then an old man will block your path.  He is a
boss with two worm goons.  Concentrate on the worms before you fight the
old man himself.  After you kill him you could get out to the outer
side.
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Recollections
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	After you get out the first own you see is Garlandms hometown.  Donmt
forget to bring him in there.  Let him push the big boulder and talk to
his mentor.  His mentor will tell him to go to the big temple.  Go there
and descend it.  There will be a place there where large stones are
scattered.  Push them around so that they create a path for you to walk
on.  Be careful not to break one or you will have to repeat this again.
Garland will want him and Ryu to be alone in the bottom-most room so let
them.  Ryu will be forced to fight Garland.  Defeat him and watch some
scenes unfold.
	Now you are about half through the game.
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Out and Older (7,8)
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	Ryu now is older, yes!  Watch some more scenes and join Garland in
escaping the mine shaft.  There is a part where you should direct the
tracks to the blocked path then let Garland push the dynamite cart to
blow up the obstruction.  After that you will face the Dragon Zombie.
If you are still immune to ailments, youmre lucky, because most of this
bossm attacks are confuse and poison that might be a real pain.  Defeat
him and you will receive the dark and fusion ghosts.  Escape then watch
the scene.  The next thing you must do is to go to the forest.
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Hems Back!!!
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	Go through the forest until you will be blocked by a huge tiger.
Battle him until he escapes.  Walk through and go in the mountain.  Exit
this place and go back to Leims house.  There you will find him, watch
the scene.  Go out and return to the mansion, Nina will now rejoin your
party.  Watch some more scenes.  Go to the dark market ( itms the place
near the mine where a wooden compound surrounds a mountain).  Talk to
everybody, they will tell you about a tiger.  Go to the gate in the
northern part of this place.  Watch the scene and Lei will join you in
the next battle.  Choose your third player and start the battle.  Give
Lei some revive item to let him fight.  After you defeat the boss head
to Windia for a short stop.
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Optional!: The Global Hide and Seek Game.
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	This even is not too important, its just for fun!  Remember those kids
who asked you for a hide and seek game around Windia?  Go to where you
found them then talk to the slim guy.  Now youmll play a hide and seek
game around the world!  For every one you find you will get a clue to
where the next one might be.  No need to get them in order.  The boys
you could get immediately, the girls need some time.  Here are their
locations:
THE GUYS:
The slim guy is found in the mines near the big green dragon head behind
a post.
If you donmt know where the dragon head is, its in B2 of the mine.

The fat guy is right there in Windia, in the tombs area, hems behind the
upper left tomb.

=The girls could be found after the scene where Nina will be banished
from Windia.  Read on the next 2 parts then do this:

THE GIRLS:
the one in the skirt is found at the back of the bridge that you will
open.  Press R2 then look at the back, shems there sitting.

The one in the shorts is in the junk yard, behind the lower most house
in the whole town.

= The only use for these guys are they could let you enter Windia after
you are banished.  They are also masters that raise attack power,
defence power, charm and luck.(I guess, but Imm sure theymre masters)
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XIV. Ghost Gas!!! (9)
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	Back to the normal routine of the game.  Go back to the Plant and find
Momo.  When she rejoins your party, go to the Wise Tree where Pecoros is
then get him and go back to Plant.  Be sure Pecoros is with you.  Let
Pecoros push the stones you will see to the lxn marked spots in the
ground.  Get some running ground then push the rock to the glass window
of the greenhouse.  Do the same to the other one.  Now itms time to get
Momo in your party, blow up the furnace in the place with two chimneys.
A secret passage will be revealed.  Descend with Momo still in your
party.  Go to the main computer room and let Momo talk to the computer
marked l1n.  Momo will do the rest.  Your job is to find the possible
passkey to the other computers.  The passkey to number two is found in
the room with red lights.  It is in the figure that looks like Pecoros.
The second one is in a book.  As door 3 opens you will face a worm
boss.  This one will take time because it will be difficult to hit it.
Go and find the fourth one which is in a piece of paper.  The computer
will let you choose from some numbers on which is the right passkey.
Guess the right one.  Now enter door 4 and fight a boss.  This one is
tough yet you could get through.  Flip the switch then get out of
there.  Watch the scene.
*Mark Andrews e-mailed me that the Power gem is found here if you
followed the vent.
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Banished
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	One of the most shortest scenes, done to get the pass to the bridge.(it
is also boring, before the Miria scene later.)
Go to Windia, watch some more scenes.  Go to the castle, let Nina talk
to the guard, then watch some more.  Talk to Ninam s mother then go to
the kitchen.  Watch some more. Go down to the locked door.  Watch some
more.  Go back to the locked door, open it thenV watch some more.  Go to
the teleporter and youmre outta here.
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Geist and Daisy (Gaisuto and Deisu are their Japanese names!) (10)
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	Go back to Garlandms hometown then talk to his mentor again.  Go to the
temple again, climb the ladder to the very top where a stone is found,
watch the scene.  Go to the room where there is a naked lady in a
pyramid.  Watch  the events.  After that go to the volcano in the room
where there is a black wall.  Let Ryu touch the wall and watch the
scenes.  Go to the Tide Palace then watch go through then go to the
town.  Go and save your game, meet Gaisuto in his house then answer some
questions.  Ryu will be left to fight him one on one.  Go in between the
two flame stands then fight him.  Kill the two lamps first because they
help him get healed.  After that go to the junkyard.
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The Mid Sea
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	Watch some scenes in the southern exit of the junkyard.  Bait will let
you pass then go to the docks.  Bring Momo then let her talk to Bait.
Watch some scenes, you will need to get some parts for the boat so get
them.  Go back to the junkyard then talk to the guy with spiked hair.
Then go to the cave in the north. Go in and make sure Garland is in your
party.  Let him talk to the chief and theymll start a pulling event.  In
this event youmll need to notice which flag is raised.  Whenever the red
flag is raised, rapidly tap the O button.  After this youmll fight the
Anglerfish.  Then donmt forget to pick up the parts lying around the
beach and the ghost too.  Go in the tower then find the other parts.
Bring the parts to Momo, watch the scene.  Walk around town and do what
you want when you return Bait will give you the boat with the bully as
your captain.  Go to the edge of the sea then a scene will follow.  Then
go to the town near the sea shore ( I think its name is Patch or some
thing).
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SUSHI !!!
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	When you arrive at that town buy some supply then talk to the people in
the topmost house in the right side.  This is the mayorms house and the
mayor is a littleV out of hand.  So talk to the old man and the woman
and theymll tell you to go back to the house under the bridge where you
battled the big horse.  Go there and talk to the lady.  Shemll tell you
that youmll need some ingredients to give to the mayor.  And the
location of the ingredients are as follows:
The first one is a fish, youmll catch this in the fishpond near the
bridge itself.  There are only three kinds of fishes you could catch
here, one is the fish you want then a pink puffer fish.  Youmll only
need one. ( fish )
The second is in the bridge itself.  Bring Pecoros along with you then
let him bump the tree beside the house.  Youmll only need one. ( fruit )
The third is in the tea house.  Bring Garland along then let him talk to
the hooded guy/lady near the well.  A sub-game will commence, you will
need to pull the bucket to get the third ingredient. ( water )
The fourth one is in the forest where you fought Lei.  There is a weird
looking grass then cut it. ( grass )
	After getting the ingredients, go back to Patch then talk to the old
man with the mayor you will have to make the sushi and the proper
amounts are:
	1 of the fish
	8 pieces of the fruit
	2 drops of the water
	4 pieces of the grass
then watch a scene.  The mayor will give you something.  Now go to an
islet in the east, it will appear as a question mark area.  You must
move fast because  the clock is ticking.  Go to the shining dot in the
west, a scene will start.
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The Black Ship
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	The house you get to is the sea hermit( I think)ms home.  It will teach
you on how you will enter the black ship to sail in the ocean. He will
say that you must bump the rear of the ship with yours.  Do so after the
scene.  When you get in the black ship, you will reach a room with very
long conveyer belts leading nowhere, and a platform.  There is also a
computer that will ask you what program you would like.  Pick every one,
one by one, then get the key and other stuff.  Now proceed to the room
with the crane.  You must lead the crane towards the bright coloured
boxes.  Press the command button to move from west to east.  Then stop
when you want to.  Press the button again and let it move from bottom to
top.  When you stop  the crane will pick up the crate under it.  It will
make a path for you to go to.  Make sure you have Momo in your party
after this.  Let her talk to the computer at the top floor.  Shemll tell
you to switch the switch you see near the bedrooms.  Notice the
counter,  wait till it reaches a good number for you to get back to
Momo, just make sure that it counts to 100 before you get there.(it will
not stop ticking until you talk to Momo) When youmve done it correctly,
a scene will start.  Watch the long scene.  Now you must confront two
monster bosses.  Lightning spells work here best.  After that, watch the
scene.
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Port A (11)
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	You will arrive at Conveyer Yard.  Buy the stuff you need because you
will need them.  Nothing is to be done here so leave immediately.  Go to
the colony in the north.  Make sure you bring Momo again there. Go to
the room with the teleporter, you will find a bag there, get it.  Find
the ledge above the mirror in the ground.  Jump down this ledge then
examine the switch.  You must move the mirrors so that they direct the
laser in the right spot.  After doing so, go back and teleport out of
here.  Youmll find your self in the ship with the locked door.  Follow
Honey then watch the scene.  Choose your ideal party then go in.  Fight
your way down until you reach four switches and a tablet.  Talk to the
tablet and let the switches down.  Switch the switches this way:  Right,
Down, Up. Now you will be able to pass the right way.( if Imm wrong, you
find the combination because I sorta forgot about it.  Just remember
that only the three mentioned switches are needed.)  Youmll know if itms
right when all then beams are raised.  Go up then you will arrive at a
room with three platforms.  You must find a way to step in the centre
platform which is a switch to open the door.  Go in until you find the
satellite dish.  Direct the dish so that it gets a perfect signal.  When
you find the right signal, Ryu will react with a question mark, if wrong
some sweat drops.  Go and teleport to the Dragon Town.
*You can teleport to an area where there is nothing to do but to pick up
a ghost.
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Dragon Town
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	When you arrive at Dragon Town, a scene will start.  After the scene,
pick your choice party then go and buy stuff, save, and immunise your
party to fire and lightning because trust me, youmll need it.  Go down
the well, youmll see the mural showing the characters in BOF1.  There is
also an old man named Bono.  Let all the members of your party talk to
him then let Ryu talk to him again.  He will turn to a giant dragon, of
course fight him.  If you took my advise and got yourself immunised
youmll be a shoo-in.  After you beat him, youmll receive the Anfini
ghost.  Save your game then watch the scene before you get out.  Go and
bring Momo to the Factory.  Get in and switch off the laser door.  Go to
the room where you control a robot to flip the switches.  Control the
robot by letting it follow your every movement and switch the switches.
Find your way up the compound where you are blocked by a locked door.
Let Momo shoot the switch box to get out.  Get out!
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The Search for the Oasis
================================================================================
	Watch the scene then, talk to the guy, know what you could understand (
where in Japanese, nothing!)  youmll need to cross the desert and find
the Oasis by following stars.  This is how to do it:
Examine the jug of water in the guyms camp and get some.
Rule#1: only walk at night
Rule#2: donmt forget rule # 1
get out of the camp, youmll be wandering aimlessly in the desert
follow the lfake North Starn, the lower red star.
follow the star only at night
drink one of the water when necessary
only one drink will replenish your whole party
camp when the note says itms morning
follow the star until you see the town
when the town disappears, follow the North Star, the higher red one
youmll eventually fight a boss
After beating the boss watch the scene.  Nina will be sick.  You will
have to kill the strange looking camel with you.  Watch some more and
youmll arrive at Oasis.  Watch the scene, buy your stuff and prepare
yourself, for you are approaching the last part of the game.
================================================================================XXIII.
Miriams Station
================================================================================
	Bring Momo with you so she could open the gates in the high tech place
north of Oasis.  When the door is open choose the best party members you
have and brace yourself.  Go up to Miriams Station.  Find your way
through the complicated maze of passages.  Youmll eventually meet the
Hybrid Chimera. The best technique in this boss isVVVPRAY!  This boss is
tough because it will make everyone in your party stop.  After that
excruciating fight go down and pick up the weapons, especially the
dragon armour and the cannon.  Rest and save before something
happens!!!  Now, go to the opposite path on which you fought the
chimera.  You will be blocked by a moving plant.  Equip the cannon you
got from the bottom of the cage of the chimera and use it on the plant.(
Of Course, Momo should be the one to shoot it if you donmt know.)  Get
in and bring Lei along.  Let him open the doors until you reach Eden.
There a scene will happen, Teepo is there!!  He will reveal that he too
is part of the dragon clan and just turned to a dragon when their house
burned down.  Watch the whole thing untilV
===============================================================================
The Way of The Dragon
===============================================================================
	Vyou will be transported to a training ground for the dragonms heart
sort of scenario.  On the first one a scene with Nina will start.  All
you have to do here is to watch then after the scene, turn back and walk
around the dragon statue.  Then youmll be transported to the next
level.  There a scene with Lei will start.  After that walk around and
earn those levels.  Ignore the treasure chest for now.  Talk to the
statue at the middle of two tablets.  WaitV . Momo will soon arrive.
Watch the scene with Momo.  Now talk to the tablets so paths would light
up.  Walk towards the treasure and you will fall down.  Get the treasure
down there and leave through the path that Momo made.  Now youmll be
transported to the maze.  Find your way until you see Garland.  Watch
the scene then, find your way still until you see Pecoros.  Watch some
more then youmll face the Hell Rider.  After defeating this boss youmll
watch a scene before fighting the Dragon Lord, Teepo!  He is tough in a
sense that he can do more than the Chimera, but after the Chimera he is
easy.  Get the key card A and go down.  Save, breathe easy, immunise
your whole party, get ready for the final battle with Miria!
================================================================================
FINALE: THE FINAL BATTLE
================================================================================
	Use the keycard to open the door near the save point.  Descend this
perilous path to the depths of nowhere to fight Miria.  There is a part
here where you will need to fight some of the past bosses of the game(
the bad part is that youmll need to fight the giant horse again but this
time there are three of them!).  You donmt need to fight all of them but
they can give some valuable experience points.  Descend some more until
you reach Miriams turf.  This is a LONG, EXCRUCIATING, SCENE, but when
the time comes that Miria would want you to choose your way:
-answer the top option then enjoy the worse ending in BOF history
-answer the bottom choice and youmll come face to face with Miria.
Of course, after you defeat Miria, youmre done!
	How long did it take you to finish this game?  I spent about 50 hours,
without getting the secrets.  How about you?
* Itms up to you where you find the other ghosts, I sorta forgot where I
picked them up but hey, Imm doinm the best I could to help you.
********************************************************************************
REFERENCE SECTION
********************************************************************************
CHARACTER ABILITIES:
HERE IS THE LIST OF THE CHARACTER ABILITIES AND I RANKED THEM FROM THE
USEFUL TO THE USELESS:
MOMO- AS YOU MIGHT HAVE SEEN SHE IS USED IN ALMOST THE WHOLE GAME.  HER
MAIN ABILITY IS TO OPERATE AND FIX GADGETS.  IT IS ONLY SELDOM THAT SHE
USES HER CANNON FOR A GOOD PURPOSE
GARLAND- WELL HE IS USED TO TALK TO HIS MENTOR AND ENTER THE TEMPLE.
AND HIS MAIN USE IS TO BE THE STRONG ONE IN THIS GAME, EVERYTIME SOMEONE
ASKS OF A STRONG PERSON, HEmS YOUR MAN.  HE COULD ALSO PUSH THOSE BIG
BLOCKS.
LEI- WELL THERE ARE A LOT OF THOSE LOCKED DOORS IN THE GAME AND HE IS
THE ONE TO OPEN THEM.
NINA- SHEmS USED IN SOME PARTS OF THE GAME, AND ENTERING WINDIA CASTLE,
NOTHING MORE.
PECOROS- TALKING WITH TREES? PUSHING ROCKS AND BUMPING TREES? WHO NEEDS
THIS GUY?
RYU- WELL YOU DONmT HAVE MUCH OF A CHOICE IN THIS ONE.

MASTER LIST:
THESE ARE THE MASTERS ImVE FOUND IN THE GAME:
WHATSHISNAME FROM THE BACK OF WINDIA- YOU JUST TALK TO HIM AND POOF!
HEmS A MASTER.
THE INDIAN GIRL ATOP THE TEAHOUSE- SHE WANTS SOMETHING FROM YOU THAT I
JUST DONmT KNOW
THE FOUR KIDS IN WINDIA- FIND THEM ALL AND THEYmLL INCREASE YOUR STATUS
THE BARTENDER IN THE COLISEUM- JUST TOLD TO ME BY MY FRIEND
DEISU- TALK TO HER AND POOF! SHEmS A MASTER
THE PRIEST IN GARLANDmS HOMETOWN- TALK TO HIM
THE OLD MAN WHO LOOKS A LOT LIKE THE WIZARD ENEMY-GIVE HIM ALL YOUR
MONEY
BABADERU-TALK TO HIM
EMITAI- DISH OUT 10000 ZENIS
THESE GUYS ImM NOT SO SURE OF:
THE CHEF IN WINDIA- I DUNNO ABOUT THIS BUT I THINK IF YOU GIVE HIM THE
THINGS HE WANTS FOR HIS DISH.
THE WEIRD LOOKING FISH NEAR LAPALLA-?
THE CARVED DRAGON ON THE WALL ON TOP OF DRAGON TOWN-ONLY FOR RYU I
THINK.

DRAGON COMBINATIONS:
THERE ARE 18 GHOSTS ALL IN ALL:
FLAME
ICE
BOLT
DARK
LIGHT
POWER
PROTECT
MAGICAL
WONDER
GROWTH
SHARP
REVERSE
MUTATION
??? (THATmS ITS NAME)
TRANCE
ERA
FUSION
ANFINI
	These are arranged from left to right( 1-6 is left to right in the
first row.  7-12 is left to right in the second and 13-18 on the third)

DRAGON FORMS:
DRAGON PUPPY=MADE BY USING GHOSTS BY THEMSELVES ( SOME )
DRAGON=COMMON
BEHEMOTH=MADE BY USING THE WONDER GHOST + ANOTHER GHOST(with some
exceptions of course)
TIAMATO=MADE BY USING THE TRANCE GHOST WITH THE DARK GHOST
DRAGON HENNA=IT LOOKS LIKE A LEECH! MADE BY USING THE MUTATION GHOST
WITH THE ??? GHOST .
KEYZER DRAGON=I DONmT KNOW WHY THE HECK DOES THIS GUY TURN RYU TO V RYU,
ONLY WITH A BAD ATTITUDE(ATTACKS COHORTS)MADE BY USING THE ANIFINI GHOST
HYBRIDS=MADE BY USING THE FUSION GHOST.  RELYS ON WHICH ALLY HAS THE
STRONGER GENE.  THE HYBRIDS ARE THE COMBINATION OF BOTH CHARACTERS.
THEIR STRONGER SPELLS ARE ALSO COPIED.  ATTACK,MAGIC,DEFENCE POWER RELY
ON THE PARTY MEMBERS.  FOR EXAMPLE YOU HAVE LEI AND GARLAND IN YOUR
PARTY, WHOEVER HAS THE STRONER GENE WILL MAKE YOUR HYBRID.   THE
CHARACTERS ARRANGED FROM THE WEAKER TO THE STRONGER ARE GARLAND, NINA,
MOMO, LEI, PECOROS(the stronger gene, again works on most of the
characters but it still has some exemptions.)   HERE ARE THE HYBRIDS:
LEI-THE TIGER HYBRID, STRONGEST ONE FOR ME
MOMO-THE ARMOURED THING
NINA-THE GREAT BIRD
PECOROS-WEIRD LOOKING THING
GARLAND-NONE
(8)THERE IS OTHER COMBOS BUT THAT I DID NOT EXPERIMENT ON YET(maybe
something connected to the POWER ghost which I donmt have)

SOME QUESTIONS THAT REMAIN UNANSWERED( UNTIL SOMEONE DECIDES TO PUT
THEIR OWN WALKTHROUGH AND ANSWERS THESE QUESTIONS)(1) ARE THERE ANY
ALTERNATIVE ENDING?HOW?
WHERE ARE THE OTHER MASTERS? OTHER DRAGON FORMS?
ANY OTHER SECRETS?
WHAT IS THE GATE IN THE DOWN AREA FOR?
ANY SECRET CHARCTERS?
CAN YOU GO BACK IN WINDIA CASTLE AND BE FORGIVEN BY NINAmS PARENTS?



Created by:
Zedd U., from the Philippines
Special thanks to:Zero, My friend who did an awfull lot



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