First defined in: FKiSS2
The movebyy action causes target to move to a position
Y pixels vertically from the position of object relative.
The horizontal position of target is not affected. Use negative
values for a position above object relative.
FKiSS movement is restricted to the play field unless
restrictx or
restricty is used to alter
the limits for an object.
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target
In FKiSS2 to FKiSS3, target must be an object number.
In FKiSS4, target may be an object number or a variable representing an object number.
relative
In FKiSS2 to FKiSS3, relative must be an object number.
In FKiSS4, relative may be an object number or a variable representing an object number.
Y
In FKiSS1 to FKiSS2.1, Y must be a number.
In FKiSS3, Y may be number or a variable.
Example:
;@ movebyy(#5, #10, -15) ; Move object #5 to a position 15 pixels above object #10.
;@ movebyy(VarClothes, VarDoll, Y) ; Move the object identified by variable VarClothes X pixels vertically from the object identified by variable VarDoll.