First defined in: FKiSS2.1
The movetorand action causes target to move to a random
position within the play field or, if target's movement is
restricted, to the restricted range of movement.
FKiSS movement is restricted to the play field unless
restrictx or
restricty is used to alter
the limits for an object.
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target
In FKiSS2.1 to FKiSS3, target must be an object number.
In FKiSS4, target may be an object number or a variable representing an object number.
Example:
;@ movetorand(#1) ; Move object #1 to a random position on the play field.
;@ movetorand(VarObj) ; Move object identified by variable VarObj to a random position on the play field.