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Grand Slayber

by Jason Martinson



Grand Slayber Act 1
This is part one of an ambitious series. Grand Slayber looks and feels a lot like a classic Japanese role-playing game. Chapter 1 sets up the story and battle engine. "Battle Engine?" I hear you ask? Yes, "Battle Engine". Jason has designed a story that you can actually use basic math skills to successfully negotiate to the good ending. In this chapter, Jason explains the battle engine which will be employed in successive stories. Oh, there is also a fair amount of story here too, just in case you thought this was only an instruction manual!
Grand Slayber Act 1
"Shut the door!"

Date:
File: kamisly1.exe. Size: 2814k. Viewer: v1.0
This is a self-extracting Windows zip file. Put into the Kamishibai directory and run.
(Requires the Kamishibai Viewer)



Grand Slayber Act 2
This is part two of an ambitious series. Grand Slayber looks and feels a lot like a classic Japanese role-playing game. This chapter is the first battle. It's you, one woman, and two foot soldiers against three of the red army's best Who will win? If you can't figure out how to play this "battle engine", go back and look at Grand Slayber Act 1 which has all of the instructions at the end of the story.

Hint: Keep both Greys and Sylia alive for the best ending.
Grand Slayber Act 2
"Which one will you choose?"

Date:
File: kamisly2.exe. Size: 11541k. Viewer: v1.0
This is a self-extracting Windows zip file. Put into the Kamishibai directory and run.
(Requires the Kamishibai Viewer)




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e-mail: Keeper of the Kamishibai
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Stephen Lepisto, Keeper of the Kamishibai